Defensive Thought: Spacing

Posted July 20th, 2008 by Mackey and filed in Defense, Strategy
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How do you gauge how far you should space yourself from your man?

Here’s a few factors you should take into account.

  • The relative threat of your player, as dictated by his/her spot on the field–is she way on the far sideline in a horizontal stack, when the disc is on the other line? Did he just finish cutting deep, and is so far that any throw made would leave you with time to catch up and make a play? Is he out in the lane, ready to be the primary cutter as soon as the disc is tapped in?
  • The speed/skill of your mark. Is he faster than you? Can she beat you in an open sprint? Can you make up a cushion of two steps if he runs straight away from you?
  • The role of your opponent. Does she mostly handle, hanging out around the disc? Is cutting deep the only thing he wants to do? Know what to expect when you position.
  • Size disparity. Even if you have the ups to sky your opponent, if they LOOK like a good target deep, you’re not going to want to give the thrower any extra encouragement with a cushion there.
  • The opponent’s strengths. Can she throw? If not, is the under really your first priority to defend? (hint: sometimes it still is. When?)
  • How he/she reacts. Can he juke with the best of them, but struggles to find a rhythm when you take a couple steps out into the lane? Do they always run away from your cushion, or do they try to blow past you anyway?
  • Your comfort/energy. Do you like to get physical? Are you too tired to respond to all of your opponent’s motions up close? Do you prefer to chase the frisbee down, and can you do so if you opponent has a lead of a step or more on you?

Play some thought games with yourself, really see yourself in a variety of situations–both static (off a dead disc) and dynamic (as the disc is dumped and swung, or as it flows up the open side, as it goes from a handler to a cutter who can’t huck). What about weather? What sorts of information are the most essential to know/deduce when determining your defensive positioning?

Cutting Thought: A Mind for Adjustments

Posted July 15th, 2008 by Mackey and filed in Offense, Strategy, cutting
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Cut with a mind for adjustments.

When you make a move–finally picking a direction, and committing to going hard in that direction–be thinking about where you’ll be going next. You’ve already put your body in gear to go where you initially wanted; when do you want to give that body its next directive?

If you’re wide open, maybe you’re just catching the frisbee, and you have nothing to worry about (other than watching the disc into your hands, of course). But maybe there’s confusion around the disc, maybe there’s a timing issue, maybe your man has you read perfectly on this cut. All of those are TEMPORARY conditions that will make this current cut ineffective.

The question, then, is what will make your NEXT cut effective? Is it simply a matter of reading your defender and changing direction? Where is new space being created? Anticipate what will happen next: see the handler streaking upline for the disc, and plan on cutting deep for him BEFORE he gets the frisbee in power position (so you’re better prepared to respond and set up space/your man correctly). Notice the man underneath clearing out and plan on making a move in BEFORE your defender realizes that that space is a threat.

Anticipate what will happen next. Cut with a mind for adjusting your cut to enhance its effectiveness–just because you’re moving currently, doesn’t mean you can’t immediately threaten in another direction. Au contraire, it’s absolutely necessary if you plan on being an effective cutter. Use your extra information–knowledge of how your team’s system works/chemistry with other players, or the simple fact that your defender has to follow you AND the disc, while you can focus on just the disc–to gain an extra edge.

Throwing/Catching Thought: Grip Training (Types of Grip)

Posted July 14th, 2008 by Mackey and filed in Fitness, Offense, catching, throwing
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So, how you grip the disc is important. However, as with just about anything in sports, it is not enough just to know how to do it right. You must possess the requisite athleticism to execute–knowledge alone can only take you so far.

So how do you train your grip to be stronger? I actually don’t do a ton of grip training anymore–I’m at a good baseline level, though I imagine a bit more training would help with my forehand hucking in particular–but when I did do grip training, I considered a few things when I planned my grip workouts:

There are different kinds of grip strength.
Pinch: Between individual fingers and your thumb.
Crush: Between your fingers and your palm (the “standard” grip when you think about grip–think handshake)
Support: Not a gripping motion, but the ability to maintain one’s grip (think holding on to a heavy bag full of groceries by the handle)

It’s my opinion that the first and the last are the most important for ultimate. The former is particularly important for catching (think about it–attacking the disc, you should be using your thumb underneath/on top to go with your other fingers), while the latter comes into play more for throwing and transferring power from your hips to the disc. Crush grip really has little relevance to ultimate, and it is not something you need to emphasize in your training (though you should still include it for completeness’ sake from time to time).

So, how do you train pinch and support grip? By gripping, of course!

The easiest way is simply to find a gripper or a grip machine at your local gym. these lend themselves fairly easily to a variety of gripping motions–really think about using your thumb–when I talk about support grip, it’s essentially support pinch grip. Start with a relatively manageable amount of force/weight, doing sets in the upper end of the rep range (think 20 reps), and work down to doing a few reps with higher weight, for reps and for time held closed. Pinching and then holding (whether you pinch with one, two, three, or four fingers simultaneously with your thumb is your prerogative–I prefer two fingers, with middle and pointer, as I think they are the ones that do the brunt of the catching work) allows you to work both types of grip simultaneously.

Another exercise I’ve done for supporting grip is holding plates. Grab a 5 or 10 lb plate and simply hold it with four fingers flush on top and the thumb on bottom (or vice versa). Hold for time. Lather, rinse, repeat.

Other options for grip training:
-Sand/Rice gripping. I’ve never done this myself, but others have.
-Fingertip pushups. I used to do these with regularity. But consider the range of motion in which you’re training your grip by doing these (see below). If you can get to the point where you can do them just on your thumbs or on three fingers (thumb+pointer/middle), you’re on the right track.

More conventional thought says doing things like farmer’s walks and deadlifts are good ways to train grip, and this is true–but it’s not as specific to ultimate (often training primarily crush grip, and in a range of motion unseen in ultimate). I do think, however, that learning to use the hook grip, with your thumb under your fingers, will emphasize strength of the thumb more and will carry over to your grip in ultimate though (to at least some extent).

Another thing to consider is that grip strength is highly specific to the range trained. I can do grip training for climbing, working on gripping at the outermost edges of my hand’s extension (think a hold several inches thick, so there’s a lot of space between your fingers and thumb), but, despite possessing phenomenal strength on the wall, have little to spare when gripping a disc with very little separation between fingers and thumb.

I couldn’t tell you what the exact range for the specificity of the training effect is, but the more you can work your grip in the range you’ll be using in-game (ie, closer together), the more you’ll find the results carry over to throwing and catching in game. That’s not to say you should avoid training grip at the edges of your range–to the contrary, a balanced program necessitates it–but pick your focus wisely.

Finally, grip strength fatigues easily, and recovers slowly. If you’re some kind of superhuman, perhaps you can train grip every day and continue to see improvement. For me, a good grip workout would actually leave me worse off for at least the day following. Some of my best throwing has come after taking a couple days off from throwing and grip training–my hands can recover fully, enabling more confident, sure throws. Keep this in mind when planning your training. Grip training is, primarily, a secondary focus for workouts, so I usually save it for the end of workouts where I won’t have to worry about a fatigued grip affecting my other lifts.

You’ll be surprised what a big difference this can make, though you might not notice the gradual improvement over time.

The Future of this Sport

Posted July 10th, 2008 by Mackey and filed in Uncategorized
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New entrant into the blogosphere James Kim ’11 has a great post on his blog looking at some of the issues addressing the image of ultimate frisbee.

I don’t read Match’s blog with any regularity, but while Match seems to rant a lot about all sorts of ideals when he talks about the future of ultimate and what he’d like to see, James definitely seems a lot more realistic and measured in his views, taking the view less of a dedicated fan wanting to make ultimate a really sweet and hugely popular sport and more of a player who simply wants his sport to be respected by the world (and public) at large. Anybody who fancies themselves advocates for the sport would do well to consider the issues he brings up.

Summer Workouts: Speed Work

Posted July 10th, 2008 by Mackey and filed in Fitness, workout plans
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I’ve pretty much gone through the different types of conditioning workouts I wanted to send out (again, if you want more conditioning, try to do old workouts faster/better or mix up the exercises. I can give you more ideas if you blitz me).

So, a different kind of workout. Speed Training. For example:

doing 4-6 repeats of:
-Sprint 40 meters
-Rest ~3 minutes

Would constitute a speed training workout. You can do longer distance with a bit more rest if you so desire. You can also do more reps as you get more used to doing speed work, depending on how you feel.

As you get more comfortable, you can throw in a second (or if you’re really ambitious, a third) set, too.

Stay Strong,
Mackey

Notes:
-The main point is to go as hard as you can over that short distance.
-Focus on really getting a good start
-Really focus on good running form. DRIVE with your arms, focusing on driving them forward in front of you as fast as you can (don’t swing them side-to-side). Really think about driving your legs down into the ground, too. But above all, go HARD!
-I find for ultimate it’s more realistic to start by taking a hard couple steps and planting as though you were cutting, but do a couple straight to get a feel for it first.

How it works:
When you’re conditioning you work on little to no rest–the point is to progressively overload your body’s systems and force it to adapt and be able to do more than it previously could.

With speed training, the point is not to overload your body, but to work more on your body’s “ideal” sprinting, so to speak–you push as hard as you can over a short distance and focus on keeping good form, and your body gets used to doing both. With conditioning, you get tired, you don’t run as fast as you’re capable of (I don’t mean at that instant when you’re tired, I mean overall), and form suffers. You don’t want your body to only learn to run at less than full speed and with poor form, so doing some speed work to remind (or teach, as the case may be) your body a) that you can run really fast and b) what it feels like to run with good form will help to make you faster.

Your body is a finely-tuned machine–the connections and associations that your nervous system makes are very specific to what you do. If you don’t practice running fast, you body won’t be used to the motion when you try to sprint. Any sprinter in track & field worth his salt does speed work routinely in order to run faster. Ultimate players should, too.

Catching Thought: What’s your first instinct?

Posted July 8th, 2008 by Mackey and filed in Offense, catching
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Frisbee is not natural. Man never evolved to throw a flying piece of plastic, and there’s really no analog to it in nature (throwing a rock or a spear to kill prey is a far cry from the mechanics used for most throws in ultimate). The same goes for catching–there are certain spots on the frisbee that make for easy catches (see Zips Tips for more on that–really, just read all of Zips tips) and some that make for easy macs.

What’s natural for you? Do you find your catches (one-handed/rim) often have the disc coming into your hand hard (excluding cold weather, where all throws seem to weigh like a brick on impact)? Do you find the disc spinning a little too much upon contact or bouncing out of your hand with regularity? Do you grab the disc, or wait for it to settle into your hand?

Make a deliberate effort on your catches when tossing. Focus on the spin of the frisbee, and try attacking the disc at various points. Learn through trial and error where the “sweet spots” are, especially for tricky throws like hammers and blades. Reinforce this deliberate effort enough, and eventually your first instinct will be not to flub, but a seamless catch. Not thinking about your hands and how you’ll catch the frisbee, but simply watching the disc into your hands.

It’s absolutely essential, if you want to play at a high level in this sport, to make frisbees as natural to you as any other implement (perhaps even more so). I spent the couple weeks leading up to Regionals my sophomore year (’06) (and during my summer throwing in Japan in ’05) carrying a frisbee with me everywhere, constantly throwing to myself and catching it. Hone your instincts.

The Importance of Overload

Posted July 6th, 2008 by Mackey and filed in Fitness, workout plans
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So, it’s important to take things step by step when learning a new motion, right?

Sure. Maybe. It’s also important to kick your own ass sometimes, too. You know what I’m talking about–those workouts that leave you feeling sore for days in spots you didn’t even know could BE sore.

It’s the same thing. When you do progressions, you can activate muscles you don’t normally use by really focusing on form. But when you overload, you can do the same thing out of sheer necessity.

I’m not saying you should kill yourself by squatting heavy (bad form will kill you)–but if you do some strength endurance work, repeated sets of 5 or 10 reps on short rest at a respectable weight, you are gonna make some wonderful progress. It’s exactly this sort of trend of thought that makes Crossfit so effective. Just browse their Workout of the Day (WoD) archive.

Try one of them with half as much weight as they prescribe. Recover. Rinse. Repeat. I started crossfitting a couple years ago and saw some immediate, tangible benefits on the field and in the mirror. If you want to be an Athlete (with a capital A, suited to all domains, not a sport-specific athlete), give crossfit a go.

Throwing Thought: Throw Convincing, Effective Fakes

Posted July 2nd, 2008 by Mackey and filed in Offense, throwing
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Convincing: Practice in front of a mirror. Seriously. Practice, and then do a little mental separation of yourself from your action–see yourself as the mark on yourself. Do you respond to that motion? What are the factors that force you to respond to a thrower when you’re on the mark? Step? Shoulder motion? Some facial or other dispositional cue? Is it the disc leaving the hand? (Probably too late, if that’s the case). When do you KNOW that the throw is coming, and how can you recreate those cues with your fakes? Try doing your regular throwing motion and holstering it. How late can you stop your throw? Envision an on-field situation, a dump cut or a juke you didn’t anticipate–can you withhold your commitment to throw in time?

Effective: Do your fakes leave you exposed? Think about turnaround time. If that super-convincing forehand fake requires you to flick the frisbee around your fingers, it may only prove marginally useful compared to a fake that allows you to instantly throw if the option appears. Think about “throwing without throwing”–using everything but your wrist snap and grip release as you normally would.

Think about pivoting. If your fakes take a slightly upward trajectory (that is, if your body does–remember, the throw at least has to start out looking the same as your/a regular throw), you’re already starting your body to move to the other side, while your mark is hopefully off-balance trying for a throw that isn’t there. Think about throwing without pivoting–can you go from forehand to throwing backhand without stepping? Vice-versa? Sometimes it’s not the spatial advantage of a pivot, but the temporal advantage of a faster release you need. At the very least, learn to fake to either side until you find an opening you can exploit/attack.

Think about how far you pivot. If you overextend, you’re slower to change than your mark. When you commit, and you know you can beat your mark, you can really get out there–but otherwise, pick your spots to extend. You can step sufficiently to make most marks respond (6’6″ behemoths marking 5’8″ miniatures notwithstanding) without using your full range, and you’ll leave yourself room to exploit for the real throw if all else fails.

Get in front of the mirror! Start thinking! Take a good, long look at yourself and take a scalpel to your abilities. Dissect out the cancerous, work around the vital spots, and clean the rough areas.

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