Throwing Thought: The Torso

Posted February 11th, 2009 by Mackey and filed in Offense, throwing
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Use it before, during, and after you throw. Build an awareness of it.

Torso includes, but is not limited to: your core and your shoulder. Optional: include the hips.

That is all.

A Brief Overview: Catching, Defense, Strategy, etc.

Posted December 14th, 2008 by Mackey and filed in Defense, Offense, Site Overview, Strategy, catching
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(Cu & T) (Fitness)

Catching

Work to change your catching instincts

Types of layout grabs

Receiving Under Pressure

a response to the Huddle’s issue on catching

Layout Technique, complete with several pictures

on Head Stability

Defense

the (potentially false) dichotomy between “smart” and “emotional” D (another old one)

mind the Hips

Spacing

toes, toes, toes

the Outside Shoulder for fundamental team D (but see the comments)

Mental Training for Layouts

Anticipa-a-tion

Jumping form, and Skying (I’ll revisit this in more depth someday)

Why Marks Matter

Mobile Marking (and Improving Mobility)

Defense means “Dicate”

close the Holes in the mark

Spacing on the mark

On Balance

consider the Periphary

Strategy

Focus and Mental Toughness for your team. See also Talk in Positives, Ways to Talk to Encourage Cont’d Performance for more applied use.

How should you deploy your D studs?

Play to your strengths or their weakness?

Subbing. How would you sub yourself? Make yourself into the kind of player you want to play in tight spots.

The Importance of the Dump

Endzone O. How does your team practice it?

Process vs. Outcome Focus

Etc.

Cultivating Focus

Read the Inner Game of Tennis

Ultimate is a Biathlon

Observation & Imitation

Phase 3 of the mass-linking is the other aspect of this blog: fitness and training-related info. Check back on Thursday.

A Brief Overview: Cutting & Throwing

Posted December 11th, 2008 by Mackey and filed in Offense, Site Overview, cutting, throwing
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(D, Ca, St & etc) (Fitness)

As winter break swiftly approaches for those of us who work at schools, I thought I’d go back over some of my older posts–I have a feeling that with the influx of new readers this blog has seen over the past couple months, it’s likely that some of the stuff I started posting in the summer, when I changed from simply recapping my ultimate experience to (attempting to) share how I’ve learned to play, has been overlooked.

I’m not sure what the best way to work around this and make the blog more archive-accessible is (I’ll likely continue experimenting with format), as my general goal is to make this site a resource as well as a blog (I’d welcome any ideas to that end–blogspot’s whole scrolling-through-pages isn’t terribly efficient, nor is the archive).

So I’ll try and link up some of the posts I think are most useful/relevant, sorted by category. Let me know if you find this helpful. And, feel free to comment with anything you think I’ve overlooked.

Throwing

Cutting

I’ll leave it at that for now; I’ll round it out over the next week with an overview of the rest of the ultimate skills/strategy stuff and the copious postings related to fitness.

Throwing with Touch

Posted December 7th, 2008 by Mackey and filed in Offense, handling, throwing
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A little busy at work (need to prep a class on Christmas) and a little starved for inspiration of late…but check out this RSD thread on throwing with touch I posted in a couple weeks back.

My opinion is already there, but there appears to be some dissention. What’s yours? How did you learn about throwing with touch? How have you taught (or would teach) others?

I usually tell rookie throwers to think about throwing to a point on the field, rather than passing on a line that includes said point (ie, throwing to space), and that at least goes towards taking the laser out. Please chime in with your own experiences.

"Heels," Roles, and Basics (Response to Issue 12, "Endzone Cutting")

Posted December 2nd, 2008 by Mackey and filed in Offense, Strategy, cutting
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Love the Huddle’s latest stuff.

Scattered Thoughts:

1) Several players mention bum-rushing the defender to “get [them] on [their] heels” before making another move. That’s all well and good, but…can that really be a complete strategy? I suppose if you’re the faster cutter, it is (which of course begs the question of ‘why juke them in the first place?’). That statement really triggers my common sense detector though…there ARE defenders out there who aren’t put on their heels so easily. What then? I like to tack on “…or get him to turn
his hips” on the end of most references to “on his heels,” as I think that situation confers the same advantages to a cutter looking to gain separation.

2) I absolutely LOVE Peri Kurshan’s talk of delegating an “end zone cutter” role. Brilliant. Energy efficient, strategy efficient. And if you’re using the “one guy creating an open-side break opportunity” cutting strategy or a similar iso, this makes perfect sense, too. This also seems very easily applied in terms of strategy, which leads me to…

3) Where’s the bona fide strategy talk? I suppose the idea of this issue is more to cull pearls of wisdom for playing, particularly for the individual cutter, but I really feel like this stuff assumes you’re familiar with the conventional wisdom to some extent (or at least, it’s enhanced by such familiarity). Perhaps none of this is new to you, but much of what I write is predicated on the belief that there are people out there who are still learning.

Steve Sullivan’s mention of the “gut cut,” along with the many references to dump and swing O by several authors, alludes to probably the basic/default end zone O for many teams…cuts from the back of the stack towards the cone. On the open side, this means one guy to the cone, and a second shortly therafter in the inside line (the “gut cut”), with another (or perhaps the first to the open side, if he’s quick back) to the break side as the disc is dumped and swung. Sometimes this is a “default,” sometimes this is a set play. Depends on the team.

Other common endzone offenses include some kind of isolation play, which gets all but one of the cutters out of the way to feature a stud with enough space for a decent thrower to get the disc to the endzone somewhere stud cutter can catch it uncontested (this is the sort of situation where a lot of the cutting advice dispensed in this issue comes in handy), and a lot of teams allude to a similarly-minded offense perhaps without the overt isolation to it (front of the stack open-side break throw juke, or a cutter from the back doing something similar in the lane while the rest “keep their defenders busy”).

The final major endzone offense (at least, in my mind; feel free to chime in if you have others) I can think of is the handler-driven O. I don’t mean the simple dump-swing, or even strategies that rely upon a good break from the handler.

I mean full-on dominator style weaving, with lots of give-and-go style moves (as Nick Handler alludes to. By the way, Nick probably brings up the most salient strategy points to consider in endzone offense, for any of you aspiring coaches/play designers out there). Perhaps the give-and-go is less common at the elite level, where dump defenders presumably stop the upline cut with more regularity, but I’ve seen that cut made successfully for a score many a time at the elite college level (often by my teammates over the past years).

This tends to work in conjunction with other strategies–the iso or stack motion lets the cutters work for opportunities, but when you look to dump-swing, an aggressive handler set can look to attack the endzone without help from the cutters with the upline, too. The sort of around-the-back “break” that Ben Wiggins talks about would also be the sort of play I’d characterize as a product of a handler-driven O.

4) My own thoughts on endzone cutting: don’t just apply one of the strategies discussed in the huddle: seek to learn and apply them all. I’ve had points where my endzone cutting has been little more than recognizing my defender’s open-side overzealousness and using a chop-step (or a straight-up opportunity cut) to catch a hammer to the break side wide open, and I’ve had points where I’ve run my defender into the ground from the stack, and I’ve had points where recognizing and exploiting the “open-side break” opportunities led to easy goals. The key is recognizing what’s available to you–when your teammates are aggressively cutting from the back of the stack, try to wait and find your opportunity. When nothing’s doing, consider creating some motion and injecting some energy with the brute-force approach (with appropriate tricks employed to increase your odds).

One thing that almost every author hit on–know your teammates, know your thrower. The rest will flow from knowing your thrower, and from your thrower knowing you. It’s when things get tight that chemistry really shines, and more often than not, things get tight in the endzone.

Want to throw more effectively? Use chopsticks.

Posted October 29th, 2008 by Mackey and filed in Offense, throwing
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Having trouble gripping your forehand? Have you ever used chopsticks? Did you know that you can hold them in such a way–with your thumb pinching the bottom stick against your ring and pinkie–as to closely simulate holding a strong forehand?

The school ID you use to swipe for your meals? Ever consider the similarity of an ID card to a frisbee when gripping and throwing backhand fakes while you’re waiting in line? I have. I do it all the time. I do it subconsciously with all manner of object–put something in my hands, stand me up, and make me wait, and within 20 seconds I’ll be throwing fakes. They’ll have more or less exaggeration depending on context–if I’m standing in front of my class of 20+ Japanese students while they work on the latest English paper, I forego the object and disguise the steps in my pivot as pacing around the room and keep my shoulder motions subtle, but with intention and a little bit of visualization.

These motions are as natural to me as anything else I do.

You can go to practice and throw for half an hour before warmups, you can toss on the green every day for an hour…I’ll take that, and add on all those odd idle minutes throughout the day. If I can move, I’ll practice the fakes. If in class, I’ll make cutting schematics when the lecture gets boring.

Walking to class? Going up or down stairs? Throw a little attention towards your footwork when you change direction on your turns. Think about planting and stopping quickly at the bottom if you like to hurry down the stairs. If you’re really into it, carry a disc with you. Get to know your frisbee, become its friend, and it’ll treat you well in turn.

Opportunities are endless. A little creativity and you’ll find them everywhere. Incremental actions in aggregate will make a profound difference in your game.

Resets: Or, the Most Important Thing in Ultimate Frisbee

Posted October 27th, 2008 by Mackey and filed in Offense, Strategy, handling, throwing
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Yeah, yeah, throwing and catching. Fundamentals aside, here, let’s talk about one step up–the dump. Absolutely essential as a building block for any offensive strategy (even if you Huck and Hope, you’re going to make some dump-like passes to set that up at some point).

It doesn’t take a team strategist to figure this out. Dumps give you a reset on the count, and, when leveraged correctly, are a WEAPON. Anybody who played against Dartmouth last year (particularly our D line) can attest to the lethality of the dump if you fail to contain it. Conversely, a team that dumps poorly is going to give up its fair share of short turns, and if you can’t dump with competence, then these same dumps will lead to a slower, more predictable (read: easier-to-defend) offense.

You know the whole analogy about how the running game sets up the passing game in football? With ultimate, the dump game similarly sets up the rest of the offense.

There are tiers of dumping. How comfortable are you?

  1. The “get a reset” dump. You look dump at high stall, and have to rush a throw. OR the dump cutting is ineffective (you have a “dancer” who doesn’t get open by much, and takes 4 seconds to do it). Either way, the throw winds up more or less shovel passed to the receiver, who gets the disc somewhere within the vicinity of 2-5 yards of the thrower (and likely coming toward the thrower or moving straight back). No advantage gained, merely a new count to look upfield and insist that somebody “CUT!”
  2. The early/competent dump. Note that those two terms tend to be synonymous. The decision to dump the disc is established early in the count more often than not (before stall 4 or 5–this will vary depending on your team’s offensive philosophy), and/or the dump cutter has an easy time getting separation from her defender. In this situation, the pass is usually made to a receiver in stride, perhaps going upline with the defender trailing (“power position,” anathema to all defenses–the thrower has a free shot deep, with momentum from the run to put it even farther), or likewise going backwards–in either case, the defender is not in a position to stop the next throw, which sets up a dump-swing style offense or a deep offense (hence the “running game” of the dump sets up the “passing game” going deep or side-to-side). This is the level of dumping which most good teams have; I’ve seen many a team that works the upline dump VERY competently, setting up a very powerful deep offense. Less common these days is the team that really works the width of the field, but your Harvards and Dartmouths will still flash this style with some effectiveness.
  3. The skillful dump. Taking the competent dump one step further, this is dumping not just for a reset, and beyond the dump as a building block for your offense. This is the point at which the dump becomes a FEATURE of the offense–the degree of thought and setup that goes into the positioning ensures that (almost) every dump puts the receiver in a position to further the offense. This is the sort of thing that Frank of RSD fame would often go on about with his ambidexterity rants and the like. Being able to run the give-and-go, for instance, not just as a every-so-often technique, but as the basis for your offense (see Minnesota and their often super-quick resets and movement–I don’t know that I’ve ever worked so hard on defense for so little gain), makes it a very potent tool, and can absolutely destroy teams unprepared to deal with it (which is, interestingly, becoming more and more the norm as teams fall into the glamour trap, opting for the big plays and the big players over the big fundamentals).

It’s all about raising the level. I don’t care who you are, you’re not going to go very far without at least competent resents (and you’re not going to thrive unless you can raise it a step beyond that–or you happen to so outclass your competition otherwise that you can make up for it).

If you’re a burgeoning team–high school, club, college–you MUST emphasize the fundamentals. You might key in on the flashiness of it all, the big hucks, the huge plays, but keep in mind that more often than not 90% of the highest-level games are anything but–just good fundamentals, solid cutting, hard defense, and GOOD RESETS. Model yourself after the “boring” parts–the plays that look easy, because they’ve been practiced and polished to seamlessness–and you’ll more often put yourself in a position where the flashy plays actually make a difference, instead of becoming a footnote in your recap of the blowout loss to stud team x.

More on fundamentals next week.

Throwing Thought: Throw Off-Handed

Posted October 19th, 2008 by Mackey and filed in Offense, throwing
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I know what just leapt to mind.

“The lefty backhand, huh? I’ve never thought it was very useful./What a useful throw!”

I’m not going to write on the merits of such a throw (haven’t had much chance to test it myself–though it is ready, should the appropriate situation for its use ever emerge…).

This is simply a suggestion. If you’ve ever hurt your throwing arm or dislocated a finger on your throwing hand and hurriedly rushed to learn how to throw off-handed because NE ’07 Regionals was only a week away (before finally resolving to grit it out with the right, because you could make due with the pinky in a splint), then you might appreciate what I’m getting at here.

Teaching yourself how to throw off-handed is like teaching a rookie how to throw, but with the slight leg-up of your extra experience with the other limb. Through the lens of what you’ve already learned, can you apply your knowledge and discern what the real keys in throwing are?

It’s hard to teach any skill, especially if you’re far enough along in your learning that you’ve forgotten how you learned in the first place…with throwing, however, you have the luxury of another novice–your off hand. If you can teach your off-hand, you can teach a rookie.

Perhaps more importantly, if you can teach your off-hand, you can learn how to improve the consistency of your dominant hand. How is it, exactly, that you’re able to determine where your forehand goes when you let it go? Is there something in the grip that lets you keep your backhand flat?

It’s also a good way to keep casual throwing interesting. In addition to throwing some game-time visualization into these situations, you can take a step back and re-examine the fundamentals through use of your off-hand. If you’re looking for a slightly more practical carryover, you can do a lot worse than having an off-handed backhand in your arsenal (particularly the high release, which is to date the most consistent advantage for the lefty backhand vs. the righty flick I’ve seen).

Try it. Re-learn how to learn.

(And then teach)

UPDATE: Check the comments for some more thoughts about in-game applications of off-hand throwing.

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